Mining accident
The emergency function on every ships’ comm system clicks on, “Mayday, mayday, mayday. Our mining colony has just had a near catastrophic event with an unexpected explosion that has taken out our main fusion reactor and depleted much of our air. We are running on battery back-ups and due to damage, we don’t have a way of sealing off the fire from the explosion. We’re not sure what will kill us first, lack of oxygen, carbon monoxide poisoning, or the slow loss of temperature as our mine will eventually want to reach the ambient temperature of the space surrounding us. We estimate that we have about a stand till we will all die. If a ship can provide temporary refuge for our small crew we could correct a lot of problems very quickly, and buy ourselves some time till we get new supplies and equipment sent. Our mining operation does house families, so children are also in danger. Please help.”
Any ship that can reach the mission point for the affected mine within the next round could try to save these people.
Roll a d4 to determine the affected mine:
1-2 = Red Gulch [Asteroid]
3-4 = Outpost 338 [Asteroid]
If anyone arrives at the affected mining point on time, please read/listen to Story 64.