Convince Kemplar II to take a seat at the table
While talking with Ambassador Tazik you eventually find yourself in a more secluded area on Aeon Station and there in front of you is a transparent steel window overlooking Planet 0. The view is breathtaking, and the Ambassador allows you a moment to take it in before speaking.
“It’s almost transcendent,” he says, “seeing such a beautiful and vibrant planet surrounded by the bleakness of space. Many of our home worlds were once this pristine, but over time we have slowly destroyed them through war and exploitation. Few within our general assembly have done better. This particular planet has the strange occurrence that many nearly identical planets have been seen across the cosmos. Your recently returned king lived on one such planet that was simply named Earth. Unlike other planets similar to Planet 0, this planet has not yet been dominated by any sentient species that would strip it of its resources and beauty. The general assembly has chosen to protect this planet and has placed a shield around it in an attempt to prevent others from despoiling it.”
You nod, understanding the Ambassador’s aim in trying to emotionally connect with you before making his request. “So what exactly do you want from me and my crew?”
“I’ve heard that you and your crew appreciate directness,” the Ambassador replies. “We are asking for your government to also send an ambassador to join us on Aeon Station. As your planet has had a troubled history with Loath and its prisoners, some oppose your inclusion in our general assembly. However, after much debate, it was decided that having your people’s input on matters concerning the Drift System and nearby solar systems would be beneficial.”
If you choose to try and convince the Lawful planets to send an ambassador to Aeon Station, fly to the Mission Point on Kemplar II and listen/read Story 77.
If you choose not to facilitate finding an ambassador from your people, this story line ends here.